TeensyMud - 'A ruby mud server.'

Topics: TeensyMud Discussion
Subject: Rot 1.4 Area files last post: 02/03/2013 04:32AM
Author: iceb0xtiger posts: 1
Created: 02/03/2013 04:32AM

Though it wouldn't be original, you could write a Rot 1.4 area file parser and f...
Subject: TeensyMud hacking last post: 03/10/2012 07:25PM
Author: Ernstl posts: 5
Created: 03/01/2012 08:25AM

Greetings, I have noticed your Ruby-based MUD software and I would like to hack...
Subject: Upgrade to Ruby 1.9? last post: 10/25/2010 04:25AM
Author: test4321 posts: 2
Created: 10/15/2010 12:17AM

Hello! I'm just getting started learning Ruby and plan to mess around with th...
Subject: Getting this error when trying to start tmud last post: 06/09/2010 02:44PM
Author: spooktooth posts: 2
Created: 06/09/2010 02:49AM

Hello, Could anyone help with this error I'm getting when trying to start t...
Subject: New MUD creation. last post: 04/27/2010 02:01PM
Author: zadigger posts: 3
Created: 04/24/2010 03:00PM

Hi. I've been playing MUDs for over a decade now and have always wanted to make ...
Subject: Timers. last post: 09/29/2008 11:21AM
Author: ChrisBailey posts: 6
Created: 09/25/2008 03:08AM

I read a post further down the line involving timers but I'm not sure I underst...
Subject: The Sourcery and TeensyMud site closing last post: 10/08/2010 05:20PM
Author: Tyche posts: 4
Created: 09/20/2006 12:20PM

Due to relocation, I will be discontinuing service with my current internet prov...
Subject: TeensyMUD 2.10.0 released last post: 01/13/2013 02:51AM
Author: Tyche posts: 4
Created: 06/28/2006 07:16PM

TeensyMud 2.10.0 released TeensyMud is a mud server written in Ruby. ...
Subject: Upcoming features last post: 06/28/2006 05:12AM
Author: Tyche posts: 5
Created: 04/27/2006 04:39PM

Okay sorry for the long delay. I'm back in the TeensyMud mood. ;-) This is w...
Subject: Can Tyche please come out to play? last post: 04/26/2006 07:49PM
Author: Massaria posts: 2
Created: 04/26/2006 06:02PM

Hello Tyche's Mom... Can he? Just for a minute? I really only want to ask him...
Subject: Can't get it to run last post: 04/15/2006 09:18AM
Author: Nick posts: 3
Created: 04/15/2006 04:08AM

I've tried following all the instrcutions, but when i try starting TeensyMud, i ...
Subject: Release 2.10 features last post: 04/27/2006 04:06PM
Author: Tyche posts: 6
Created: 03/18/2006 02:01PM

Release 2.10 [prioritizing] 1. help system 2. make exits core objects 3. mu...
Subject: TeensyMUD 2.9.0 released last post: 03/18/2006 01:43PM
Author: Tyche posts: 1
Created: 03/18/2006 01:41PM

New features in this release * Support for SQLite 2 and 3 database bac...
Subject: Release 2.9.0 features last post: 03/15/2006 02:29AM
Author: Tyche posts: 2
Created: 03/09/2006 03:14PM

Release 2.9.0 1. editor - done 3/9/6 2. object timestamping - done 3/9/6 3...
Subject: TeensyMUD 2.8.0 released last post: 03/04/2006 11:41PM
Author: Tyche posts: 1
Created: 03/04/2006 11:41PM

TeensyMud 2.8.0 released TeensyMud is a mud server written in Ruby. T...
Subject: Using @db last post: 03/01/2006 04:48PM
Author: Massaria posts: 2
Created: 03/01/2006 02:05AM

I know this problem stems from yet another attempt to violate the interaction be...
Subject: Echoing the echo-issue last post: 02/23/2006 11:37AM
Author: Massaria posts: 2
Created: 02/23/2006 06:18AM

I know we've covered this before, but I believe the solution you provided is n...
Subject: Copyrights last post: 02/22/2006 02:39PM
Author: Massaria posts: 2
Created: 02/22/2006 12:21PM

I'm at a stage where I'm begining to think about copyrights and complying with s...
Subject: Now on Ruby 1.8.4 last post: 02/04/2006 07:39AM
Author: Tyche posts: 3
Created: 02/03/2006 01:07AM

I've just upgraded much of my software on my machines over the last few days. T...
Subject: Fart reactions last post: 02/07/2006 10:57AM
Author: Massaria posts: 3
Created: 01/30/2006 09:56AM

I've been looking over the farts, and it seems to me they're lacking an importan...
Subject: Doing slightly advanced math in ruby last post: 01/29/2006 09:19PM
Author: Massaria posts: 2
Created: 01/29/2006 08:52AM

My needs in way of mathematical expressions have been in way of basic arithmet...
Subject: Using regex on command args last post: 01/28/2006 05:29PM
Author: Massaria posts: 3
Created: 01/28/2006 10:32AM

I've figured (finally) that the args passed to my cmd-files are always strings...
Subject: Displaying descs based on properties last post: 02/04/2006 11:47AM
Author: Massaria posts: 10
Created: 01/27/2006 11:08AM

I'm trying to work out a good way to implement the level of awareness that a c...
Subject: Kill the Hamster? last post: 01/23/2006 04:33AM
Author: Tyche posts: 3
Created: 01/19/2006 07:28PM

I've been thinking of killing the hamster and replacing it with a smarter critte...
Subject: Why properties? last post: 01/19/2006 02:00PM
Author: Massaria posts: 5
Created: 01/18/2006 04:09PM

I know you've made a long code example of how properties work, which may or ma...
Subject: Release 2.8.0 [priorities beginning to gel] last post: 02/20/2006 09:45AM
Author: Tyche posts: 7
Created: 01/18/2006 02:01AM

I started prioritizing the next set of features. Release 2.8.0 [beginning to ...
Subject: TeensyMUD 2.7 released - Baby Got Back! last post: 01/18/2006 02:49AM
Author: Tyche posts: 1
Created: 01/18/2006 01:42AM

I forgot to pollute *this* forum with the latest release announcment...uncensore...
Subject: Player.parse, regex, player timers, bug?... and then some last post: 01/17/2006 01:16PM
Author: Massaria posts: 3
Created: 01/17/2006 03:38AM

Hey Tyche, I've collected a few items of interest - at least they are to me -...
Subject: Released 2.7 status last post: 01/17/2006 11:54AM
Author: Tyche posts: 4
Created: 01/16/2006 03:56PM

I was all set to go for a weekend release, but I discovered some problems. They...
Subject: Release 2.7.0 features nailed down last post: 01/12/2006 04:45PM
Author: Tyche posts: 5
Created: 01/11/2006 10:59AM

I updated RoadMap and have the next release's feature set nailed down. Releas...
Subject: Marshall - deep copies of variables last post: 01/10/2006 09:00PM
Author: Massaria posts: 3
Created: 01/10/2006 07:03PM

Thanks for your last reply 'test', got me going :-) We've talked before on ...
Subject: Setting up constants last post: 01/14/2006 01:21PM
Author: Massaria posts: 12
Created: 01/09/2006 11:28AM

I'm writing up the code that will check if a player evolve. Currently, this is a...
Subject: Player 'quit' and disconnection last post: 01/04/2006 05:44AM
Author: Tyche posts: 1
Created: 01/04/2006 05:44AM

Q. How does player quit and disconnection work? A. When a player types 'qui...
Subject: How to use timers and events last post: 01/04/2006 05:32AM
Author: Tyche posts: 1
Created: 01/04/2006 05:32AM

Q. How do I set up a repetitive, timed event on an object or room? A. The Ham...