Subject: colors and different mud clients
Author: mcf1986
Posted: 09/17/2006 07:03AM
Hey there,
was just messing around with 2.10 getting to know what does what. And I noticed that with telnet (consol) the teensymud ascii art banner comes up where as on other mud clients i was testing on (Mud Master 2000, wintin++, MUSHclient), it doesn't, not only that MM2k doesn't even like the @color or any @commands for that matter. Although the @commands do work in wintin++ and MUSHclient so maybe its a bug with mud master 2000.
anyway was wondering why the banner only sometimes show up?
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Subject: colors and different mud clients
Author: mcf1986
Posted: 09/17/2006 07:32AM
well on mud master 2000, I realise it does not have full Telnet or Ansi support so that would explain alot, although im still curious about the missing banner on some clients.
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Subject: colors and different mud clients
Author: Tyche
Posted: 09/19/2006 11:33PM
mcf1986 wrote:
> well on mud master 2000, I realise it does not have full Telnet or Ansi support so that would explain alot, although im still curious about the missing banner on some clients.
The ascii logo doesn't com up unless vtxxx or xterm is detected in the terminal negotiation. See Account#vtsupport? There is nothing particularly special about the logo other than I included some test ansi sequences in it. It's LOGO defined in version.rb.
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Subject: colors and different mud clients
Author: mcf1986
Posted: 09/20/2006 05:29AM
Tyche wrote:
> The ascii logo doesn't com up unless vtxxx or xterm is detected in the terminal negotiation. See Account#vtsupport? There is nothing particularly special about the logo other than I included some test ansi sequences in it. It's LOGO defined in version.rb.
Yeah I noticed (slowly working through the source). What are your opinions of an offline editor (http://teensymud.kicks-ass.org/forum/postlist/50) for rooms etc which would be more user friendly for builders?
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